
Make sure you have "Verify Integrity of Game Cache"ģ. Also I can verify that the checksum is 367007150 for R5Ģ. Check you patch version to see they are the same (i.e as of today v). Two posts you might have a look at, if you haven't seen them already areĪpart from the above.

I noticed your comments and question in one of them. I have recently been looking in the forums to see other posts and people who are having this problem and there have been. if it was used by another race, apart from the TEC, then dump. There was no bug in R4 just a hardcoded issue with the new TEC capital ship ability to board and capture. However I went through the R4 version with a fine tooth comb to find the minidump issue and yes the galaxy scenario def problem, which another chap mentioned on modDB. Use the recommended 'Graphics Effects Setting' as stated in the Installation notes of the mod. Please note that for all mods the 'Installation and Change notes' are included in the download. Learn more and download the Maelstrom Mod at.

It keeps the original races, the TEC, Advent and Vasari who are still to be found building and battling as usual.Īll of the new races are independent of the original races and have unique strengths and weaknesses. The Maelstrom Mod introduces four new races to the SoaSE Universe. ICEman, Quiet_Man, Malanthor, UncleJ and many others Original v1.195 | Entrenchment v1.055 | Diplomacy v1.37 | Rebellion v1.94įor contributions in testing and concepts
